# World Time Zone Map

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As you think of World Time Zone Map, exactly what are you thinking of? In essence a map is a representation of a topology or function. To get example a formula such as X=2Y maps a worth of Y to each value of Times. Of course we all believe that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Maybe you have ever seen the same network of rails descriptive on a more "normal" World Time Zone Map of metropolis in which it is located? Different World Time Zone Map of the extremely same thing can look quite different.

As you make a World Time Zone Map of your flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, including the surface of an whole planet, things can get quite complicated if you wish your map to be smooth. It truly is all very well to make a world, but try turning the top of that globe into a set World Time Zone Map! Yikes!

However you start it, you ending program edge-effects. As I write this information I am actually included in programming map-generating programs designed to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are incredibly apparent in such maps. The World Time Zone Map are basically rectangular, but you can choose to acquire them act like cylinders by "wrapping" left to right or top to bottom level, or you may also have "wrap" in both guidelines. Most often people make a decision on "wrap" only remaining to right, and obstruct the best and bottom with "polar regions". Such simplified "wrapping" makes for quite extreme distortion though if you test it with a real World Time Zone Map worldwide!