World Map Sweden
As you think of World Map Sweden, exactly what you thinking of? In essence a map is a representation of a topology or function. To get example a formula such as X=2Y maps a worth of Y to each value of Back button. Of course we all believe that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Have you ever ever seen the same network of rails descriptive on a more "normal" World Map Sweden of metropolis in which it is located? Different World Map Sweden of the extremely same thing can look quite different.
As you make a World Map Sweden of your flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, like the surface of an whole planet, things can get quite complicated if you wish your map to be smooth. It can be all very well to make a world, but try turning the of that globe into a set World Map Sweden! Yikes!
However you start it, you conclusion program edge-effects. As I write this post I am actually included in programming map-generating programs meant to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are extremely apparent in such maps. The World Map Sweden are basically rectangular, but you can choose to obtain them act like cylinders by "wrapping" left to right or top to lower part, or you may even have "wrap" in both guidelines. Most often people make a decision on "wrap" only still left to right, and prevent the most notable and bottom with "polar regions". Such simplified "wrapping" makes for quite extreme distortion though if you give it a try with a real World Map Sweden on the planet!