# Oklahoma Fault Map

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At the time you think of Oklahoma Fault Map, exactly what you thinking of? In essence a map is a representation of a topology or function. Intended for example a formula such as X=2Y maps a worth of Y to each value of A. Of course we all believe that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Have you ever ever seen the same network of rails descriptive on a more "normal" Oklahoma Fault Map of the location in which it is located? Different Oklahoma Fault Map of the extremely same thing can look quite different.

At the time you make a Oklahoma Fault Map of the flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, including the surface of an complete planet, things can get quite complicated if you would like your map to be level. It really is all very well to make an earth, but try turning the area of that globe into a set Oklahoma Fault Map! Yikes!

However you start it, you conclusion plan edge-effects. As I write this content I am actually engaged in programming map-generating programs designed to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are incredibly apparent in such maps. The Oklahoma Fault Map are basically rectangular, but you can choose to acquire them act like cylinders by "wrapping" left to right or top to bottom level, or you can also have "wrap" in both guidelines. Most often people make a decision on "wrap" only remaining to right, and stop the very best and bottom with "polar regions". Such simplified "wrapping" makes for quite extreme distortion though if you try it out with a real Oklahoma Fault Map worldwide!