First Class Mail Map
At the time you think of First Class Mail Map, exactly what you thinking of? In essence a map is a representation of a topology or function. Pertaining to example a formula such as X=2Y maps a worth of Y to each value of Times. Of course everybody knows that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Have you ever ever seen the same network of rails specified on a more "normal" First Class Mail Map of the location in which it is located? Different First Class Mail Map of the extremely same thing can look quite different.
At the time you make a First Class Mail Map of the flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, like the surface of an complete planet, things can get quite complicated if you need your map to be smooth. It truly is all very well to make a world, but try turning the top of that globe into a set First Class Mail Map! Yikes!
However you start it, you finish plan edge-effects. As I write this content I am actually engaged in programming map-generating programs meant to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are extremely apparent in such maps. The First Class Mail Map are basically rectangular, but you can choose to acquire them act like cylinders by "wrapping" left to right or top to lower side, or you may even have "wrap" in both guidelines. Most often people make a decision on "wrap" only still left to right, and stop the very best and bottom with "polar regions". Such basic "wrapping" makes for quite extreme distortion though if you try it out with a real First Class Mail Map worldwide!