# Chrono Trigger Map

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As you think of Chrono Trigger Map, exactly what are you thinking of? In essence a map is a representation of a topology or function. Pertaining to example a formula such as X=2Y maps a worth of Y to each value of A. Of course you know that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Perhaps you have ever seen the same network of rails specified on a more "normal" Chrono Trigger Map of the location in which it is located? Different Chrono Trigger Map of the extremely same thing can look quite different.

As you make a Chrono Trigger Map of the flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, including the surface of an complete planet, things can get quite complicated if you wish your map to be level. It really is all very well to make an earth, but try turning the top of that globe into a set Chrono Trigger Map! Yikes!

However you begin it, you finish plan edge-effects. As I write this post I am actually included in programming map-generating programs designed to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are extremely apparent in such maps. The Chrono Trigger Map are basically rectangular, but you can choose to obtain them act like cylinders by "wrapping" left to right or top to bottom level, or you may even have "wrap" in both guidelines. Most often people make a decision on "wrap" only remaining to right, and prevent the most notable and bottom with "polar regions". Such easy "wrapping" makes for quite extreme distortion though if you test it with a real Chrono Trigger Map on the planet!