# Chicago Murder Map

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As you think of Chicago Murder Map, exactly what you thinking of? In essence a map is a representation of a topology or function. Pertaining to example a formula such as X=2Y maps a worth of Y to each value of Back button. Of course everybody knows that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Have you ever ever seen the same network of rails descriptive on a more "normal" Chicago Murder Map of metropolis in which it is located? Different Chicago Murder Map of the extremely same thing can look quite different.

As you make a Chicago Murder Map of your flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, including the surface of an complete planet, things can get quite complicated if you need your map to be toned. It really is all very well to make a world, but try turning the top of that globe into a set Chicago Murder Map! Yikes!

However you begin it, you conclusion plan edge-effects. As I write this content I am actually included in programming map-generating programs meant to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are extremely apparent in such maps. The Chicago Murder Map are basically rectangular, but you can choose to obtain them act like cylinders by "wrapping" left to right or top to lower part, or you may also have "wrap" in both guidelines. Most often people determine on "wrap" only still left to right, and prevent the best and bottom with "polar regions". Such basic "wrapping" makes for quite extreme distortion though if you give it a try with a real Chicago Murder Map on the planet!