13 Colonies Map Labeled
At the time you think of 13 Colonies Map Labeled, exactly what are you thinking of? In essence a map is a representation of a topology or function. To get example a formula such as X=2Y maps a worth of Y to each value of Times. Of course you know that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Have you ever ever seen the same network of rails specified on a more "normal" 13 Colonies Map Labeled of the location in which it is located? Different 13 Colonies Map Labeled of the extremely same thing can look quite different.
At the time you make a 13 Colonies Map Labeled of any flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, like the surface of an complete planet, things can get quite complicated if you wish your map to be level. It truly is all very well to make a world, but try turning the top of that globe into a set 13 Colonies Map Labeled! Yikes!
However you start it, you conclusion plan edge-effects. As I write this post I am actually engaged in programming map-generating programs meant to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are incredibly apparent in such maps. The 13 Colonies Map Labeled are basically rectangular, but you can choose to obtain them act like cylinders by "wrapping" left to right or top to lower side, or you may even have "wrap" in both guidelines. Most often people determine on "wrap" only still left to right, and obstruct the best and bottom with "polar regions". Such basic "wrapping" makes for quite extreme distortion though if you give it a try with a real 13 Colonies Map Labeled worldwide!