# 13 Colonies Map Blank

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As you think of 13 Colonies Map Blank, exactly what you thinking of? In essence a map is a representation of a topology or function. To get example a formula such as X=2Y maps a worth of Y to each value of Times. Of course you know that mathematicians are weird and sometimes hard to understand but they have you ever seen a schematic map of a subway (underground railway) system? Maybe you have ever seen the same network of rails descriptive on a more "normal" 13 Colonies Map Blank of the location in which it is located? Different 13 Colonies Map Blank of the extremely same thing can look quite different.

As you make a 13 Colonies Map Blank of your flat area - a "plan" or "elevation" - things are quite simple, but when you make an effort to map a larger area, including the surface of an whole planet, things can get quite complicated if you wish your map to be smooth. It truly is all very well to make an earth, but try turning the top of that globe into a set 13 Colonies Map Blank! Yikes!

However you start it, you finish plan edge-effects. As I write this content I am actually engaged in programming map-generating programs designed to generate maps of fictional landscapes. I happen to be examining the map-generators that are included in the free, open-source (GNU GPL licensed) strategy game, FreeCiv. Edge results are extremely apparent in such maps. The 13 Colonies Map Blank are basically rectangular, but you can choose to acquire them act like cylinders by "wrapping" left to right or top to lower side, or you may also have "wrap" in both guidelines. Most often people determine on "wrap" only still left to right, and obstruct the very best and bottom with "polar regions". Such easy "wrapping" makes for quite extreme distortion though if you try it out with a real 13 Colonies Map Blank worldwide!